An example of the Wilds

The Wilds is Quarriors! main playing field. It is where you place the Creature Cards and Creature Dice during the game. During the course of the game, you will want to "capture" dice and creatures from the wild to be used against your opponents.

When setting up the Wilds, it will consist of a row of the 3 Basic Cards, 3 (of 5) Spell Cards, and 7 (of 10) Creature Cards.

When capturing Dice from the Wild, you will use the Quiddity you have left from attacking and summon costs to "capture" one die. The purchase cost of any die is in the upper left corner of the card on the table. The number of glory points that you score for a die is found on the upper right of the card in the Wilds. This can vary from 1 to 6 points. The only other way the game ends in Quarriors! besides reaching the VP level, is by running out of 4 groups of Creature Dice from the Wilds. Therefore, the Wilds plays a giant part of strategy in this game.